Team: Village
Troublemaker
Spread chaos by swapping two other players’ cards.
- Power
- Swaps two other players' cards without looking at them.
- At night
- Wakes up in position 9
- Win condition
- At least one werewolf is eliminated.
How to play this role
The Troublemaker may swap the cards of two other players without looking at them. The two players are not told.
She plays for the village and wins if a wolf is eliminated.
Strategies and tips
- Keep your swap for the right moment: announcing it can turn the whole debate around.
- Swapping a very confident player with a suspect creates memorable situations.
- Reveal your swap at the right moment: two players will suddenly doubt who they are.
Frequently asked questions
- Can the Troublemaker swap her own card?
- No, only the cards of two other players.