Loup-Garou Sans Carte
Team: Village

Little Girl

She dares to spy on the wolves… at the risk of getting caught.

Power
May peek during the werewolves' turn… at the risk of being spotted.
At night
Sleeps all night
Win condition
At least one werewolf is eliminated.

How to play this role

The Little Girl does not wake up on her own turn: during the Werewolves’ turn, she may choose to peek and discover who the wolves are.

But it is risky: each wolf has a one-in-two chance of spotting her. A wolf who spots her learns her identity before daybreak.

She plays for the village: she wins if at least one wolf is eliminated.

Strategies and tips

  • If you peeked, speak early: the wolves who spotted you will want to get you eliminated.
  • Not peeking is sometimes smarter: nobody then knows you are the Little Girl.
  • Give your information with verifiable details, or the wolves will accuse you of lying.
  • If you peeked, the wolves may know who you are: speak fast, before they accuse you.

Frequently asked questions

Do the wolves always know the Little Girl peeked?
No. Each wolf has a one-in-two chance of spotting her. If they do, they learn her name.
How do I unlock the Little Girl?
She is part of the Shadow Pack, available in the game’s shop with Moons.

Try the Little Girl

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