Loup-Garou Sans Carte
Team: Village

Tramp

A round for the whole village… and two voices going off the rails.

Power
Buys two players a drink: at dawn they talk like drunks!
At night
Wakes up in position 12
🌗 Classic
In classic mode: on the first night, gets two players drunk for the whole game. Classic mode →
Win condition
At least one werewolf is eliminated.

How to play this role

The Tramp wakes near the end of the night and chooses two other players to buy a drink.

At dawn those two players are drunk: in the voice chat their voice sways, slows down and wobbles until the end of the game. A 🥴 shows on their avatar.

The Tramp is on the village team: they win if at least one werewolf is eliminated.

Strategies and tips

  • Get the chattiest players drunk: the debate turns into a real show.
  • The drunks aren't necessarily guilty: help the village keep a cool head.
  • If nobody is drunk at dawn, the Tramp card is in the center!
  • The drunks aren't guilty… or are they?

Frequently asked questions

Do drunk players hear themselves?
No, only the others hear the distorted voice: it's a total surprise.
How do I get the Tramp?
It's a Mythic card: buy it with Moons in the game's shop.

Try the Tramp

Create a free game and invite your friends: the game does the rest.

🌙 Play now