The werewolf roles
Every role changes the game. Some gather information, others swap cards in the middle of the night, others still have very… particular goals. Here is the complete guide, with the powers and the best strategies.
The werewolf team
The village team
Doppelganger
The shapeshifter: he becomes the role of whoever he copies.
Cupid
One heart, two fates: if one falls, the other follows.
Mason
Two allies who know each other from the very first night.
Seer
The most powerful information role in the village.
Ghost Hunter
He investigates the shadows… and may become one of them.
Robber
Swap your card… and change teams if you steal a wolf.
Troublemaker
Spread chaos by swapping two other players’ cards.
Drunk
He swaps his card with the center… without knowing what he becomes.
Tramp
A round for the whole village… and two voices going off the rails.
Insomniac
The last one awake, the only one who knows her true card.
Villager
No power, but a voice that counts.
Hunter
Even as he falls, he takes someone down with him.
Little Girl
She dares to spy on the wolves… at the risk of getting caught.
Witch
Two vials, two decisions that can change everything: the Witch holds life and death in her hands.
Guardian
Every night, he watches over one player: the wolves' fangs slide off his shield.